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TRF Campgrounds - constructive input

Started by mpullen, October 17, 2011, 05:45:18 PM

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Bonny Pearl

Okay so back on topic:

Quiet time doesn't bother me as far as speakers and such are concerned.  I'd rather hear drums and such at camp.  I was just attempting to bring some lightness back to the thread.

Mike, where would you propose a reserved camping area be at the grounds?  What is on your mind with this?

Gypsy Wanderer
Kingdom of Onondaga
Order of the Hatchet
Landshark No.88

Breandan

A noise curfew is a good idea, with two caveats- 1) I'd move it to midnight, just to let the wilder playtrons and patrons get it all out of their system, since many of them aren't even hitting their camps till 2030 or so, and 2) I would either move fire circle into a tree-sheltered area to help mute it and extend the noise curfew there till 0200, or maybe have a less-strict noise curfew where it is at. Me personally, the drums actually help put me to sleep at night, it's the blasting rap and hip-hop being played at volumes that could neuter small animals like this last weekend that I have an issue with. A lot of the partiers at fire circle are playtrons and patrons, not ravers, so I want to give them an outlet for their party gene to be expressed without it becoming an issue for other campers. Also, have one smaller area that is exempt from the noise curfew causes the partiers to conglomerate there, which allows LE to focus their patrols more efficiently.
Author, bladesmith, and fuzzy teddybear.

"I've fought my wars and drank my mead in this life, the afterlife for me will be one endless renaissance festival with an old-school tabletop game store the size of a Costco next door ;D " - me

Taylor Blu

How would you (addressing everyone) think about another fire circle. Really I think three would be good. The new smoking area, first that is encountered driving into camp, the current circle, and a new one could be placed around E/3 on the map.  All circles are far enough apart that a sort of self segregation could take place.  Each of the three could also be used as relay points for security.  This could also thin the crowd around the current fire enough that security may have a chance to spot illegal activity, under age drink and the like. The circle is also may be counter productive with noise due to the circle normally being home of most noisy camps, but those who witnessed the very loud set up at -3/D know that is there is no real haven from this sort of thing.

xed

I agree with everything being said in regards to a noise ban.  The fire pit would be exempt, naturally, because it does not involve piles of  speakers stacked taller than the average human.

Quiet time should only be applied to recorded music.  Acoustic instruments, reasonable drums, etc, would not produce enough noise to bother anyone camped a reasonable distance away. 
The distinction also gives a way to explain the rule to the inevitable sad ravers.  It's very cut-and-dry: no amplified music after midnight.

I figure it goes without saying that it would also apply to light pollution.  With this ONE chance to get away from all the garbage that we deal with on a daily basis, why waste it?  Do we really need to hear 'The Wall' again?  Can't we just enjoy the damn stars??
oops.

Chandler

I'm all for having some sort of noise restrictions.  Generally speaking, there is little reason for anyone to have music at their campsite loud enough for the whole campgrounds to hear it.


Fenster

Another Idea that just came to me.  If people are using tickets over and over to get carloads of people in just have the man at the gate stamp each ticket as they enter.  Then they could only use each ticket once.

Taylor Blu

Props to tickets stamping, or hole punching my be a bit easier.

ravic

Problems with that too. If someone has a legitimate reason to leave then the ticket would then be invalid & the patron is out the cost. Not cool if that was the only ticket they could afford for the season.

Breandan

simple solution, done at several office buildings and colleges- write the last four of the LP of the vehicle on the tag in big letters, and check the tag when they pull up to make sure they compare. Takes about two seconds for a basic, competent rookie LEO to do.
Author, bladesmith, and fuzzy teddybear.

"I've fought my wars and drank my mead in this life, the afterlife for me will be one endless renaissance festival with an old-school tabletop game store the size of a Costco next door ;D " - me

Rani Zemirah

Quote from: ravic on October 20, 2011, 11:47:16 PM
Problems with that too. If someone has a legitimate reason to leave then the ticket would then be invalid & the patron is out the cost. Not cool if that was the only ticket they could afford for the season.

Ravic, once you've checked in and paid to get in the campgrounds, you are issued a hangtag for your rear view mirror, and that lets you back into the grounds during the same weekend, if you need to run to town for something. 
Rani - Fire Goddess

Aut disce... aut discede

PollyPoPo

Ravic, if you are referring to the cost of the Faire ticket and someone not being able to go to Faire that day:

If the Faire ticket is used to purchase camp pass for a given weekend, it could be marked (big, bold, and unmistakable) CAMP PASS PURCHASED but without a date. 

The Faire ticket itself would not have to be used that day, but any time thereafter.  It just could not be used to get another camp pass, thus achieving the supposed goal of not letting people camp who are not going to Faire. 






Polly PoPo
(aka Grannie)

PollyPoPo

Just a general question, but something I've wondered about - after gate closing, do they do a check of cars remaining in parking areas at any time during the night or next morning?  So as to make sure there is no one still in the Fairegrounds who should not be there or people who end up in campgrounds without paying?

Anybody know?
Polly PoPo
(aka Grannie)

Fenster

Quote from: PollyPoPo on October 21, 2011, 03:02:40 AM
Just a general question, but something I've wondered about - after gate closing, do they do a check of cars remaining in parking areas at any time during the night or next morning?  So as to make sure there is no one still in the Fairegrounds who should not be there or people who end up in campgrounds without paying?

Anybody know?
I don't think so as I've stayed really late hanging with some shop owners before.

KiltedPrivateer

Can't say that I have ever seen them tow cars out of the parking lot, though I do believe there are "No Overnight Parking/Camping" signs.  But we have left vehicles there, though not overnight, but for several hours past gate closing before retrieving them and moving them back to camp.  Typically this happens if someone is not familiar with the campground and shows up on Saturday.  They will park with the normal faire traffic, find us in faire, then we will locate and move their vehicle later that night.  No issues with that so far.  Though it is rare for us to have to do this.
Member of Clan Procrastination
Crew of the Procrastinator
Lover of Lady Kitara

Breandan

They won't tow anything left there until something like 3am or so according to what I've heard, and even then I have yet to see it. I've parked out there and hung out in camp till almost 4am, and my truck was still there :)
Author, bladesmith, and fuzzy teddybear.

"I've fought my wars and drank my mead in this life, the afterlife for me will be one endless renaissance festival with an old-school tabletop game store the size of a Costco next door ;D " - me